> For the complete documentation index, see [llms.txt](https://know.rendernetwork.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://know.rendernetwork.com/docs/prepare-your-scene/octane-standalone-and-orbx.md).

# Octane Standalone and ORBX

Check render targets and animation in Octane Standalone, then save an ORBX package for upload.

## Check an exported ORBX

Open the `.orbx` file in Octane Standalone using **File → Open**, or drag the file into the application. Click a **Render Target** node in the **Node Graph Editor** to start its preview. See OTOY's [scene loading guide](https://docs.otoy.com/standaloneSE/SavingLoadingScenes.html).

Check the camera, materials, lighting, and geometry against the scene in your 3D application. For an animation, use the viewport timeline to check the start, middle, and end, including frames with simulation or visibility changes.

If something is missing, correct it in the source scene and export again. The [scene preparation checklist](/docs/prepare-your-scene/overview.md) covers missing files and caches.

## Set up render targets

A render target combines a camera, geometry, lighting, and render settings. Several targets can share the same geometry while using different camera positions or settings.

To add one in Standalone, right-click in the **Node Graph Editor** and choose **Render Target**. Connect the required nodes to its inputs, then click the target to check its render. OTOY's [render target guide](https://docs.otoy.com/standaloneSE/RenderTargetNode.html) explains the available connections.

Configure [AOVs and render passes](/docs/prepare-your-scene/aovs.md) on the targets before saving. The targets found in the uploaded scene become choices when you [create a job](/docs/web-app/create-a-job.md).

## Save a package

Choose **File → Save as Package** to save the scene as `.orbx`. ORBX packages the geometry, materials, textures, and animation together. An `.ocs` scene file on its own is not accepted by the web app. See OTOY's [ORBX format guide](https://docs.otoy.com/StandaloneH_STA/StandaloneSTA/TheORBXFileFormat.htm).

If you opened an existing ORBX, **Save as Package** may be unavailable. Use **Save As** to save it as ORBX instead. See [Saving & Loading Scenes](https://docs.otoy.com/standaloneSE/SavingLoadingScenes.html).

Follow [Upload Scenes](/docs/web-app/upload-scenes.md) to submit the package. For repeated uploads with large unchanged assets, see [Differential uploads](/docs/prepare-your-scene/differential-uploads.md).


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