# Artist Resources

- [How to Use the Render Network - Artist Guide](/getting-started/how-to-get-started.md): Step-by-step guide to get you creating on Render Network
- [Preparing a scene](/getting-started/how-to-get-started/preparing-a-scene.md): Setting up your files ahead of upload
- [Working with Particles, Attributes and Dynamics](/getting-started/how-to-get-started/working-with-particles-attributes-and-dynamics.md): Avoiding common errors when setting up your scene
- [Upload ORBX Scene for Rendering](/getting-started/how-to-get-started/upload-orbx-scene-for-rendering.md): Guiding you through your first upload
- [Using ORBX from Unreal Engine](/getting-started/how-to-get-started/upload-orbx-scene-for-rendering/using-orbx-from-unreal-engine.md): A guide to exporting ORBX files to the Render Network when using Unreal Engine
- [Using ORBX From Blender](/getting-started/how-to-get-started/upload-orbx-scene-for-rendering/using-orbx-from-blender.md): A guide to using the Render Network from Blender
- [Using ORBX From Houdini](/getting-started/how-to-get-started/upload-orbx-scene-for-rendering/using-orbx-from-houdini.md): Guide to Exporting ORBX Files from Houdini for Use on the Render Network
- [Using ORBX From Solaris (Houdini)](/getting-started/how-to-get-started/upload-orbx-scene-for-rendering/using-orbx-from-houdini/using-orbx-from-solaris-houdini.md): A guide to using the Render Network with Solaris in Houdini
- [Create Job Parameters for Rendering](/getting-started/how-to-get-started/create-job-parameters-for-rendering.md): Setting up your scene
- [Advanced Job Paramaters: Minimum VRAM & Maximum GPUs](/getting-started/how-to-get-started/advanced-job-paramaters-minimum-vram-and-maximum-gpus.md): Guide to using Advanced Job Settings on the Render Network
- [Linear EXR workflows and recommended DWA compression](/getting-started/how-to-get-started/recommended-dwa-compression.md): Avoiding common errors through compression
- [Select Render Tier](/getting-started/how-to-get-started/select-rndr-tier.md): Picking the settings that are right for you
- [Estimate Job Costs Prior to Rendering](/getting-started/how-to-get-started/estimate-job-costs-prior-to-rendering.md): Understanding what contributes to RNDR costs
- [Adding Funds to Your Account](/getting-started/how-to-get-started/adding-tokens-to-your-account.md): Understanding the different payment streams on Render Network
- [Review and Approve Frames](/getting-started/how-to-get-started/review-and-approve-frames.md): Double checking your frames
- [Requesting a New Node](/getting-started/how-to-get-started/requesting-a-new-node.md): Re-rendering your work in case of errors
- [Downloading and Sharing Completed Frames](/getting-started/how-to-get-started/downloading-and-sharing-completed-frames.md): Figuring out the end-of-work flow
- [Downloading Directly to Cloud Storage Providers](/getting-started/how-to-get-started/downloading-directly-to-cloud-storage-providers.md): Guides to using third party cloud storage providers like Dropbox, AWS, and more
- [Using the Render Network Cloud Storage Integration for Dropbox](/getting-started/how-to-get-started/downloading-directly-to-cloud-storage-providers/using-the-render-network-cloud-storage-integration-for-dropbox.md): A guide to using the Render Network Dropbox cloud storage integration
- [Using the Render Network Cloud Storage Integration for AWS S3](/getting-started/how-to-get-started/downloading-directly-to-cloud-storage-providers/using-the-render-network-cloud-storage-integration-for-aws-s3.md): A Guide to using the AWS S3 cloud storage integration on the Render Network
- [Using Cloud Storage When Manually Approving Renders](/getting-started/how-to-get-started/downloading-directly-to-cloud-storage-providers/using-cloud-storage-when-manually-approving-renders.md): A Guide to Using Cloud Storage When Manually Approving Renders
- [The Render Network for Apple Users](/getting-started/how-to-get-started/the-render-network-for-apple-users.md): Information about getting started with Octane X
- [Render Network Tutorials](/getting-started/render-network-tutorials.md): Recommended Guides and Tutorials on Using the Render Network
- [Getting Started with Brilly](/getting-started/render-network-tutorials/getting-started-with-brilly.md): Walking through everything you will need to know to start your first scene on the Render Network
- [Going behind the process with Zomax](/getting-started/render-network-tutorials/going-behind-the-process-with-zomax.md): A look at how a professional creator uses the Network
- [Understanding Caustic Rendering with Silverwing](/getting-started/render-network-tutorials/understanding-caustic-rendering-with-silverwing.md): Going deep into theory behind Caustics and the difficulties with rendering them
- [The Render Network on Mac with Pro Tharan](/getting-started/render-network-tutorials/the-render-network-on-mac-with-pro-tharan.md): Pro Tharan shows just how easy it is to create your own logo animations using the power of a Mac and the Render Network
- [Everything you need to know about using the New ORBX Exporter](/getting-started/render-network-tutorials/everything-you-need-to-know-about-using-the-new-orbx-exporter.md): Exporting ORBX files has never been easier
- [Cinema 4D on the Render Network with Brilly](/getting-started/render-network-tutorials/cinema-4d-on-the-render-network-with-brilly.md): A beginners guide to preparing and uploading your C4D files to the Render Network
- [Using Render's Differential Uploading from Octane Standalone](/getting-started/render-network-tutorials/using-renders-differential-uploading-from-octane-standalone.md): A guide to using the Render Network's Differential Uploading, enabling you to sync changes to scenes in Octane Standalone without re-uploading entire ORBX Files
- [LMI Houdini Tools | Unlocking Octane & Render Network Capabilities with Andrey Lebrov](/getting-started/render-network-tutorials/lmi-houdini-tools-or-unlocking-octane-and-render-network-capabilities-with-andrey-lebrov.md): Tutorial and Q\&A with Andrey Lebrov about Using LMI Houdini Tools on Render
- [Using the Video Playback Feature in Frame Approval](/getting-started/render-network-tutorials/using-the-video-playback-feature-in-frame-approval.md): Guide to using video playback for approving frames on the Render Network
- [Using OctaneBench 2025 to Benchmark Your GPU and Estimate Render Costs](/getting-started/render-network-tutorials/using-octanebench-2025-to-benchmark-your-gpu-and-estimate-render-costs.md): A Guide to Using OctaneBench 2025
- [Rendering Jobs with AOVs on the Render Network](/getting-started/render-network-tutorials/rendering-jobs-with-aovs-on-the-render-network.md): Guide to using AOVs in your workflow on the Render Network
- [Cinema 4D on Render Network Guide](/getting-started/cinema-4d-on-render-network-guide.md): The native Cinema 4D files integration with the Render Network.
- [C4D Wizard Plug-in](/getting-started/cinema-4d-on-render-network-guide/c4d-wizard-plug-in.md)
- [Using the C4D Wizard for Octane Render](/getting-started/cinema-4d-on-render-network-guide/using-the-c4d-wizard-for-octane-render.md)
- [Using the C4D Wizard for Redshift](/getting-started/cinema-4d-on-render-network-guide/using-the-c4d-wizard-for-redshift.md): A Guide to Using the Cinema4D Wizard for Redshift
- [Using the C4D Wizard with the Render Network Manager App](/getting-started/cinema-4d-on-render-network-guide/using-the-c4d-wizard-with-the-render-network-manager-app.md): A guide to using the C4D Wizard with the Render Network Manager App
- [Sending and Rendering Jobs on Render Network within the Cinema 4D Wizard](/getting-started/cinema-4d-on-render-network-guide/sending-and-rendering-jobs-on-render-network-within-the-cinema-4d-wizard.md)
- [Preparing your Cinema 4D file for the Render Network](/getting-started/cinema-4d-on-render-network-guide/preparing-your-cinema-4d-file-for-the-render-network.md): A step-by-step guide to preparing your files for upload
- [Caching Simulations for the Render Network (Advanced)](/getting-started/cinema-4d-on-render-network-guide/preparing-your-cinema-4d-file-for-the-render-network/caching-simulations-for-the-render-network-advanced.md): Looking further into how to cache simulations for upload, and why
- [How to work with nested scenes (XRefs) in C4D for the Render Network (Advanced)](/getting-started/cinema-4d-on-render-network-guide/preparing-your-cinema-4d-file-for-the-render-network/how-to-work-with-nested-scenes-xrefs-in-c4d-for-the-render-network-advanced.md): A Guide to working with XRefs in the C4D
- [Using Custom OCIO Configurations](/getting-started/cinema-4d-on-render-network-guide/preparing-your-cinema-4d-file-for-the-render-network/using-custom-ocio-configurations.md)
- [Cinema 4D on the Render Network with Brilly](/getting-started/cinema-4d-on-render-network-guide/cinema-4d-on-the-render-network-with-brilly.md): A beginners guide to preparing and uploading your C4D files to the Render Network
- [Using Blender Cycles on the Render Network](/getting-started/using-blender-cycles-on-the-render-network.md): Comprehensive Guide to Using the Blender Cycles Integration on Render
- [Preparing Your Blender Scene for Upload](/getting-started/using-blender-cycles-on-the-render-network/preparing-your-blender-scene-for-upload.md): Guide to Preparing your Blender Scene for Rendering
- [Creating Render Settings for your Job](/getting-started/using-blender-cycles-on-the-render-network/creating-render-settings-for-your-job.md): Step-by-Step Guide to Navigating the Render Network Render Settings
- [Navigating the Jobs Page and Managing Downloads on Render](/getting-started/using-blender-cycles-on-the-render-network/navigating-the-jobs-page-and-managing-downloads-on-render.md): Guide to Navigating the Jobs Page and Job Downloads
- [Video Guides and Additional Tips](/getting-started/using-blender-cycles-on-the-render-network/video-guides-and-additional-tips.md): More resources for working with Blender on the Render Network
- [Referencing Image Sequences in Blender](/getting-started/using-blender-cycles-on-the-render-network/referencing-image-sequences-in-blender.md): A guide to working with image sequences when using Blender on the Render Network
- [Using Differential Uploading with Blender Cycles](/getting-started/using-blender-cycles-on-the-render-network/using-differential-uploading-with-blender-cycles.md): Accelerate your Workflow with Differential Uploading
- [Using Octane X – for Apple](/getting-started/using-octane-x-for-apple.md): A Guide to using Octane X on the Render Network
- [Setting Up Local Network Rendering with OctaneRender (Mac + PC)](/getting-started/using-octane-x-for-apple/setting-up-local-network-rendering-with-octanerender-mac-+-pc.md): Guide to Using Local Network Rendering Across Mac and PC
- [Quickstart for C4D/Blender/Unreal/Houdini](/getting-started/quickstart-for-c4d-blender-unreal-houdini.md): How to get started on the Render Network as an artist as quick as possible!
- [Quickstart - C4D & Octane/Redshift](/getting-started/quickstart-for-c4d-blender-unreal-houdini/quickstart-c4d-and-octane-redshift.md)
- [Quickstart - Blender](/getting-started/quickstart-for-c4d-blender-unreal-houdini/quickstart-blender.md): Note: Blender currently supports Octane. Cycles is in closed Beta and will be supported shortly. Please check back for an update if Cycles is your preferred workflow!
- [Getting Started with Octane for Blender](/getting-started/quickstart-for-c4d-blender-unreal-houdini/quickstart-blender/getting-started-with-octane-for-blender.md)
- [Quickstart - Unreal Engine](/getting-started/quickstart-for-c4d-blender-unreal-houdini/quickstart-unreal-engine.md)
- [Quickstart - Houdini](/getting-started/quickstart-for-c4d-blender-unreal-houdini/quickstart-houdini.md)
- [Using The Render Network Manager App and Render Network API](/getting-started/using-the-render-network-manager-app-and-render-network-api.md): A comprehensive guide to using the Render Network Manager App and API
- [Render Network API Access](/getting-started/using-the-render-network-manager-app-and-render-network-api/render-network-api-access.md): A Guide to accessing the Render API
- [Using the Render Network Manager App](/getting-started/using-the-render-network-manager-app-and-render-network-api/using-the-render-network-manager-app.md): Comprehensive guide to using the Render Network Manager APp
- [Differential Uploads via the Render Network Manager App](/getting-started/using-the-render-network-manager-app-and-render-network-api/differential-uploads-via-the-render-network-manager-app.md): Guide to using Differential Uploads to accelerate your workflow
- [Generative Workflows on the Render Network](/getting-started/generative-workflows-on-the-render-network.md): Guide to creating generative 3D art applications on the Render Network
- [Using the Render Network API for Generative Houdini Workflows](/getting-started/generative-workflows-on-the-render-network/using-the-render-network-api-for-generative-houdini-workflows.md)
- [Using the Dispersed for Dockerized Compute](/getting-started/generative-workflows-on-the-render-network/using-the-dispersed-for-dockerized-compute.md)
- [Using the Render Network as a Programmable Rendering Layer](/getting-started/generative-workflows-on-the-render-network/using-the-render-network-as-a-programmable-rendering-layer.md)
- [How to Build Assembly Pipelines with Octane & the Render Network](/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network.md): Leveraging the Assembly Pipeline with Octane and the Render Network
- [Assembly Pipeline Principles](/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network/assembly-pipeline-principles.md): High level principles for building assembly pipelines using Octane and the Render Network
- [Assembly Pipeline Foundations](/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network/assembly-pipeline-foundations.md): Guide to key tools and file systems on the Render Network for Assembly Pipelines
- [LMI Tools: Houdini Integration](/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network/lmi-tools-houdini-integration.md): Guide to creating Custom LMI export nodes with Houdini + Solaris for Octane Standalone
- [Working with Point Clouds (Scatters) in Houdini](/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network/working-with-point-clouds-scatters-in-houdini.md): Guide to working with Point Clouds in Houdini for Assembly pipelines
- [Render Network Integration](/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network/render-network-integration.md)
- [Creating Large Productions on the Render Network](/getting-started/creating-large-productions-on-the-render-network.md): In-depth guide to creating large format rendering projects on the Render Network
- [Job Configuration & Settings](/getting-started/creating-large-productions-on-the-render-network/job-configuration-and-settings.md)
- [Scene Packaging & Optimization](/getting-started/creating-large-productions-on-the-render-network/scene-packaging-and-optimization.md): Tips for packaging and optimizing scenes for large-scale renders
- [Working with Complex Projects](/getting-started/creating-large-productions-on-the-render-network/working-with-complex-projects.md)
- [Workflow Recommendations](/getting-started/creating-large-productions-on-the-render-network/workflow-recommendations.md)
- [General Suggestions](/getting-started/creating-large-productions-on-the-render-network/general-suggestions.md)
- [New Features & Releases](/getting-started/new-features-and-releases.md)
- [Render Network NVIDIA 50-Series Blackwell GPU Support with 32GB Minimum Node VRAM on Tier 2](/getting-started/new-features-and-releases/render-network-nvidia-50-series-blackwell-gpu-support-with-32gb-minimum-node-vram-on-tier-2.md)
- [Enabling Render Network Support Team to Download Scenes for Help](/getting-started/new-features-and-releases/enabling-render-network-support-team-to-download-scenes-for-help.md): Guide to getting help from Render Network support team by enabling scene downloads
- [Render Network Downloads](/getting-started/render-network-downloads.md)
- [The Render Cinema 4D Wizard - Download](/getting-started/render-network-downloads/the-render-cinema-4d-wizard-download.md): Guide to downloading the Render Network Cinema4D Wizard
- [The Render Network Download Manager Application](/getting-started/render-network-downloads/the-render-network-download-manager-application.md): Guide to downloading the Render Network Download Manager Application
