# How to Build Assembly Pipelines with Octane & the Render Network

Octane Standalone is more than just a render engine-it’s a powerful assembly tool capable of streamlining production workflows for visual effects studios and artists working across multiple DCCs. In this series, award-winning director and VFX supervisor Andrey Lebrov walks through his latest pipeline architecture built around **Octane Standalone + The Render Network**, using assembly workflow theory and his studio's LMI Tools for Houdini, Blender, and C4D.<br>

Introductory tutorials previewing this Assembly workflow using Octane Standalone as a scene compiler were released in early 2025.

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This series of expanded guides follows up with a multi-part comprehensive tour exploring the structure and benefits of this workflow, providing a digestible breakdown of the series for those looking to enhance scalability, efficiency, and team collaboration.

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