> For the complete documentation index, see [llms.txt](https://know.rendernetwork.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://know.rendernetwork.com/getting-started/how-to-build-assembly-pipelines-with-octane-and-the-render-network.md).

# How to Build Assembly Pipelines with Octane & the Render Network

Leveraging the Assembly Pipeline with Octane and the Render Network

Octane Standalone is more than just a render engine-it’s a powerful assembly tool capable of streamlining production workflows for visual effects studios and artists working across multiple DCCs. In this series, award-winning director and VFX supervisor Andrey Lebrov walks through his latest pipeline architecture built around **Octane Standalone + The Render Network**, using assembly workflow theory and his studio's LMI Tools for Houdini, Blender, and C4D.<br>

Introductory tutorials previewing this Assembly workflow using Octane Standalone as a scene compiler were released in early 2025.

{% embed url="<https://know.rendernetwork.com/getting-started/render-network-tutorials/lmi-houdini-tools-or-unlocking-octane-and-render-network-capabilities-with-andrey-lebrov>" %}

This series of expanded guides follows up with a multi-part comprehensive tour exploring the structure and benefits of this workflow, providing a digestible breakdown of the series for those looking to enhance scalability, efficiency, and team collaboration.

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