Using the Dispersed for Dockerized Compute

Running Houdini and Octane via Dispersed

MHX also shows how the same Render Network API workflow can be used when Houdini and Octane are run on Dispersed.

In this setup, Houdini is packaged inside a Docker container and executed in a virtual compute environment instead of on a local workstation.

At a high level:

  • Houdini and Octane run inside a Dockerized environment

  • Procedural systems generate scenes as they would locally

  • Scenes are packaged and submitted via the Render Network API

  • The Render Network renders frames on decentralized GPU nodes

  • Rendered outputs are retrieved for review or post-processing

The workflow remains artist-driven - the Compute Network simply provides a way to run familiar tools remotely and at scale.


What is the Dispersed Compute Network?

The Dispersed compute network is a decentralized network of onboarded nodes designed to run general-purpose compute workloads.

Unlike the Render Network, which is optimized specifically for rendering, Dispersed can run containerized applications such as:

  • Houdini

  • Python tools

  • Procedural systems

  • Supporting scripts and services

In MHX’s workflow, the Compute Network is used to run Houdini and Octane virtually, while the Render Network handles the final GPU rendering.

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