Using the Dispersed for Dockerized Compute

Running Houdini and Octane via Dispersed

MHX also shows how the same Render Network APIarrow-up-right workflow can be used when Houdini and Octane are run on Dispersedarrow-up-right.

In this setup, Houdini is packaged inside a Docker container and executed in a virtual compute environment instead of on a local workstation.

At a high level:

  • Houdini and Octane run inside a Dockerized environment

  • Procedural systems generate scenes as they would locally

  • Scenes are packaged and submitted via the Render Network API

  • The Render Network renders frames on decentralized GPU nodes

  • Rendered outputs are retrieved for review or post-processing

The workflow remains artist-driven - the Compute Network simply provides a way to run familiar tools remotely and at scale.


What is the Dispersed Compute Network?

The Dispersedarrow-up-right compute network is a decentralized network of onboarded nodes designed to run general-purpose compute workloads.

Unlike the Render Network, which is optimized specifically for rendering, Dispersed can run containerized applications such as:

  • Houdini

  • Python tools

  • Procedural systems

  • Supporting scripts and services

In MHX’s workflow, the Compute Network is used to run Houdini and Octane virtually, while the Render Network handles the final GPU rendering.

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