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  1. Artist Resources

Cinema 4D on Render Network Guide

The native Cinema 4D files integration with the Render Network.

Last updated 4 months ago

Cinema 4D Versions supported:

  • Cinema 4D 2023.2.2

  • Cinema 4D 2024.5.1

  • Cinema4D 2025.0.2

  • Cinema4D 2025.1 (beta only)

Current render engines supported in with Cinema 4D:

  • Cinema 4D Standard & Physical (CPU - Tier 3 only)

  • OTOY Octane for C4D Plugin 2023.1.3_R3

  • OTOY Octane for C4D Plugin 2024.1_R3

  • Redshift 3.6.00 (GPU-only)

  • Redshift 3.6.04 (GPU-only)

  • Redshift 2025.1.1 (GPU-only)

  • Redshift 2025.2 (GPU-only, in beta)

Recommended to use the .

If you are in need of support, please contact the Render Network Support Team at and select "Render Network Artist [Report an Issue]" in the ticket category.

Below you can find tables containing information about current supported C4D features, unsupported C4D features, and the status surrounding those features:

C4D Feature Name
Supported: Y or N?
Additional Info

Additional File Formats (non PNG & EXR)

N

In development

Ambient Occlusion

Y

Alembics

Y

Audio Files

Y

Capsules

Y

Excluding Python reliant capsules

C4D Render Effects (Denoise, Sharpen, Tone Mapping, etc.)

Y

C4D Noises

Y

C4D Procedural Shaders (effects and surfaces)

Y

Cloners + Effectors

Y

Deformers

Y

Fields

Y

Generators

Y

Hair Object

Y

Hair Shader

Y

IES Lights

Y

Magic Bullet Looks

N

External Plugin not currently supported

Metaball

Y

Mograph Color Shader

Y

Mograph Beat Shader

Y*

Standard/Physical supported, not Octane

Mograph Multi Shader

Y*

Standard/Physical supported, not Octane

Mograph Camera Shader

Y*

Standard/Physical supported, not Octane

Mograph Cache (Internal)

Y

Mograph Cache (External)

Y

Motion Blur: Geometry

Y

Motion Blur: Volumetrics

Y

Motion Blur: Sub-frame Motion Blur

Y*

Standard/Physical supported, not Octane

Motion Blur: CameraMoblur (on/off)

Y

Motion Blur: Lights

Y

Motion Blur: Instances

Y

Motion Blur: Pyro-generated volumetrics

Y*

Standard/Physical supported, not Octane

Multipasses

Y

Octane Object Tag Hair Shading

Y

Octane Light IDs

Y*

Octane supported

ORBX Files

Y

Parenting/Constraints

Y

Python/Python Tag

N

External Plugin not currently supported

Pyro (motion blur via velocity channel)

Y*

Standard/Physical supported, not Octane

Render Region

Y

Simple XRefs

Y*

Standard/Physical supported, not Octane

Sketch & Toon

Y

Stage Object

Y

Substance Assets

Y

Takes

Y

Text/Mograph Text/Text Spline

N

Needs to be converted to paths or polygon objects

Thinking Particles

N

Workaround in progress

Vertexmaps

Y

Viewport Rendering

N

Error under investigation

Volume Loader Object

Y*

Needs to be inside a "Volume Loader" folder with a relative path

Volume Builder Cache

Y

Volume Mesher

Y

Watermark Effect

Y

Machine Info not supported

Additionally, during Alpha and closed Beta testing, certain features were discovered to need preparation in order to function currently. Those can be found in the table below alongside instructions for those features.

Feature Name
Prep Instructions

Assets from the C4D asset browser

Needs to be saved into the project folder

C4D Particle Emitter

Needs to be cached

Dynamics: Cloner

Needs to be cached

Dynamics: Cloth

Needs to be cached

Dynamics: Rope

Needs to be cached

Dynamics: Soft Body

Needs to be cached

Dynamics: Rigid Body

Needs to be cached

Dynamics: Hair

Needs to be cached

IR/LM Global Illumination

Needs to be cached

Motion Blur: Hair

Needs to be cached

ORBXLoader

Relative path in PAI needed

Octane VDB Volume Object

Relative path in PAI needed

Physical/Standard Caustics effect

"Save Solution" needs to be turned off

XRefs

Relative path in PAI needed

C4D Render Network Wizard Plug-in
https://help.otoy.com/hc/en-us/requests/new