Using the C4D Wizard with the Render Network Manager App

A guide to using the C4D Wizard with the Render Network Manager App

Overview

The Render Network Wizard for Cinema 4D is a powerful bridge between your creative workflow and the Render Network. Built to streamline scene prep, validation, and upload, the Wizard now supports direct job transfers to the Render Network Manager App - no manual packaging required.

With version v1.05, artists can send Cinema 4D projects straight to the Manager App in one click, complete with differential upload support for faster, bandwidth-efficient transfers.


Key Features

  • Adaptive Scene Recognition – Automatically detects your render engine (OctaneRender or Redshift), resolution, and frame range.

  • Smart Scene Checker – Flags missing textures, uncached dynamics, or unsupported plugins before upload.

  • Differential Uploads – Only new or modified assets are re-uploaded, dramatically reducing transfer times.

  • One-Click Upload – Push jobs directly to the Render Network Manager App (requires API access).

  • Flexible Options – Package, back up, or skip job creation for later submission.

  • Integrated Access – Download the Manager App or open Knowledge Base links directly from within Cinema 4D.


Wizard Tabs Overview

1. Checker

The Checker tab acts as your preflight toolkit, verifying that all scene components are render-ready. It can automatically back up, zip, or validate your project and will flag any issues such as:

  • Uncached simulations (cloth, RBD, particles)

  • External or non-localized textures

  • Missing third-party plugins

You can choose to fix issues directly or allow the Wizard to localize files automatically for you.


Manager App

The Manager App tab introduces the new seamless bridge between Cinema 4D and the Render Network.

Here, you can:

  • Download the Render Network Manager App

  • Request API Access (required for app communication)

  • Send Scenes Directly to the App

When you click Send to App, the Wizard automatically consolidates all scene assets into an RN Export directory, ensuring a clean and consistent upload structure. You’ll see real-time progress inside both the Activity Panel and Scenes Panel in the Manager App.


Differential Upload Integration

The Cinema 4D Wizard works hand-in-hand with the Render Network’s differential upload system, which compares your new export against previous uploads and only transfers changed files. This means:

  • Faster upload times on iterative revisions

  • Reduced bandwidth and data duplication

  • Ideal for large projects or multi-version pipelines

Differential uploads ensure you can make quick changes in C4D (e.g., animation tweaks or texture updates) and re-upload to the Render Network in seconds - not hours.

Skip Job Creation

You can also enable “Skip Job Creation” to upload your scene now and create jobs later directly within the Manager App. This is useful for batching multiple scenes or adjusting settings post-upload.


General Settings

The General Settings tab provides control over default directories, project paths, and ZIP export preferences. Set your storage locations once, and the Wizard will automatically handle consistent folder organization for all future jobs.


Benefits of the New Workflow

  • No manual packaging or file management - the Wizard handles it.

  • Differential uploads for incremental changes - upload only what’s new.

  • API-based communication - ensures secure, reliable, and automated transfers.

  • Scene validation baked into the Wizard - no broken links or missing assets.

  • Full control via the Manager App - monitor uploads, manage jobs, and view costs in real time.


Next Steps

To enable this workflow:

  1. Download the Render Network Manager App

  2. Request API Access to unlock app communication

  3. Update to the latest Cinema 4D Wizard (v1.05 or later)

Once set up, you’ll experience a fully optimized, push-button workflow - allowing you to create more and manage less.

For more information about using the Render Network Manager App and API, please see comprehensive resources in the Render Network Knowledge Base.

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