Preparing Your Blender Scene for Upload
Guide to Preparing your Blender Scene for Rendering
Last updated
Guide to Preparing your Blender Scene for Rendering
Last updated
One of Blender's advantages is its native file format, which allows most assets, including geometry and textures, to be directly saved or embedded into the .blend file. This makes uploading to the network more convenient. However, it's important to maintain a proper folder structure and correctly reference external files, such as image sequences, dynamic caches, and linked files, to ensure everything is organized and functions smoothly.
The network currently requires the .blend file to be compressed into a .zip format to upload your scene. This helps distinguish between different 3D applications and ensures that all necessary files are correctly packaged for rendering. We recommend using your operating system's built-in zip functionality. For example, in Windows 11: right-click on the folder > Compress to ZIP file.
Alternatively, you can use a third-party application like for compression:
Basic Folder Structure Example
It's good practice to name your root folder the same as your .blend file. This helps when including a secondary scene, such as linking assets from another Blender file, and keeps everything well-organized and easy to manage.
Root Folder: MyBlenderScene >
> MyBlenderScene.blend
> Image_Sequence [folder]
> VDB_Sequence [folder]
> Cloth_Cache [folder]
> Linked_Blender [folder]
Q) is it possible to have everything just in the root folder
Yes, however, this can lead to issues when rendering, it's always best to structure your scene content and reference them correctly in your Blender scene file.
Uploading your scene (UI subject to change):
Click the scene tab on the right side
You can simply drag and drop the .zip file onto the page or click on the dialogue box and select the file from your computer location.
This will present the options. Please select Blender (.blend file) and confirm the selection. Your blender file will upload and begin processing
Once the processing has been completed we are now ready to + Create New Job. Click on Create New Job to view the rendering options and begin creating your settings for rendering.
Login into your Render Network account at