# Creating Render Settings for your Job

**Step 1: Create Render Settings**

By default, the network will use the settings saved in your Blender scene. These settings will be displayed in Step 1 of the render settings page, allowing you to review and make any necessary adjustments. It’s always a good idea to check your scene beforehand to ensure everything is working correctly. You can do this by setting the frame range to the first 10 frames or rendering every second frame, depending on your scene’s requirements.&#x20;

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdFBVxTg-bXMfl679DvuGh_Rkkt38AdLnoba4-vGiyDeN34W8uKsEE0BhjjjF8QfbJ3gVjQsYiRS0RAg2-RCU-yk6XNmdhRv76-UF1HXungcTBiyqzcM-6Tx0Hv8i9CIrl7v9LLJw?key=gCOMcS62Q1j5QOuIVXrNws2D" alt=""><figcaption><p>Render Network Settings Interface</p></figcaption></figure>

**Show Advanced Options (Dropdown)**

This section displays additional details, such as the frame rate and any render passes included in your scene. In this example, we have a custom file output node in the compositor with unique passes enabled. Below that, you’ll find a confirmation of which passes are enabled in the **View Layer** settings. The network also allows you to download these view layer passes separately, making it ideal for compositing and providing greater flexibility.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfK5FpGQtx_q9Q8VzHyHPQX5EbtqIr6njt_QUlo1GWQFrMDVTCbZQpmGAMC_KBZVYhi7zQkYEffPoy8J-qf6CDEyNtQ4awhfJp0wZmpOquosF2s1O8uKNNE4-Sc1UtLePyJ2Rcxfw?key=gCOMcS62Q1j5QOuIVXrNws2D" alt=""><figcaption><p>Using Advanced Render Setting Options</p></figcaption></figure>

**Step 2: Select Outputs**<br>

As of the moment the Render Network supports only two methods of saving file outputs.\
PNG and EXR including Multilayer EXR <br>

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdZBFIvUTD0Er_MIW3PUXaddDU8OocK7aFpzWKQyZ29JtvpRwQMVLXZTmncu153CBOucPXO7KR5NCUrvLZPl7cCKUGDGhq-VBwFMJ4nXgN_bKB3GWafTvThIXnluDGe7WrxSO46rQ?key=gCOMcS62Q1j5QOuIVXrNws2D" alt="" width="563"><figcaption></figcaption></figure>

Once you have selected your preferred output method the table will expand giving you more control over the final output format such as the Bit Depth, compression method (exr), and the ability to configure the file output names.<br>

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXeyWTXU1Jfv7LFTejF5BqNxBTBcUfPsJ711jBIRsbk1yY3rYrqSZuxNkGqpObkGlwbHsbZnx792rTJ-xptSWcVNhXNPQYiKAlZQDQXzRbcBZM0ftqy4w_7rWhTwCFWl--F15aYLWg?key=gCOMcS62Q1j5QOuIVXrNws2D" alt="" width="563"><figcaption></figcaption></figure>

By default, the network will assign a basic file naming convention, such as the scene and file name, frame and layers, custom text can also be added by clicking on **ADD ANOTHER NAMING ELEMENT**.&#x20;

**Step 3: Network Settings**&#x20;

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXc9GLVqUgcQC90kmcTwPuQJmDOjtkP1qyTUEB5zHMzw_ytVnLDV0R7lUjDX25B4QNgfUfX74CaYrwKKEOyDU_sPsMrE-DsyvHyjghP9lRVxmG5gkzfBvnXGF63rm9PuA7yIk4PA5w?key=gCOMcS62Q1j5QOuIVXrNws2D" alt="" width="563"><figcaption></figcaption></figure>

#### Network Settings Page: Rendering Options

**Selecting a Render Tier:**

* Tier 2 (Priority): Faster rendering at a higher cost.
* Tier 3 (Economy): More affordable rendering for non-urgent projects—still delivers fast results.

**Select Payment Type:**

* Pay with RNDR Credits or RNDR Tokens.

**Select Frame Approval Method:**

* Manually Approve Frames (Recommended)
* Pre-Approve Frames

**Minimum Node VRAM:**

If your scene is resource-intensive, ensure it stays within VRAM limits by selecting the appropriate VRAM requirement. This is particularly relevant for Octane users. You can check your memory usage in Blender through the Statistics Panel or the Rendering Window. For more information about setting **Minimum Node VRAM,** please consult this guide to [**Using Advanced Job Parameters**](https://know.rendernetwork.com/getting-started/how-to-get-started/advanced-job-paramaters-minimum-vram-and-maximum-gpus).&#x20;

**Cloud Storage:**

Automatically send completed frames to a cloud storage service (e.g., Dropbox). Pre-approve frames must be enabled for this feature to work. For more information about using third party cloud storage providers on the Render Network, please consult this guide.

{% embed url="<https://know.rendernetwork.com/getting-started/how-to-get-started/downloading-directly-to-cloud-storage-providers>" %}
Guide to using Cloud Storage Providers on the Render Network
{% endembed %}

**Step 4: Cost Estimate**

Before creating the job and starting the render, you will see the cost estimation page. This is primarily designed for Octane users, which is why the **OctaneBench Score (OBS)** is included as an option.

For reference, an Nvidia 4090 typically scores around 1350 OBS. By entering the average render time per frame, you can get a rough cost estimate. Additionally, a calculator page is available to help refine the estimation. Once all fields are filled in, click **Create Job** to start the render.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdOSyy2pCD8_vtG8VwAsnj2JIqo4XRUyAgEXeRzqX9lVCD0vecv8SFUKy8MhIA1kpHlpYYF62-zXmohjNGuQzhHXO3xc9vDpwXcNgq3UFxZEE4sZoacYpw1tf4k661WARD0D-LFwA?key=gCOMcS62Q1j5QOuIVXrNws2D" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfm2QkEhbGYat45zp290M0efiLEKIFaL_-AYzinNMxUKsjbPaBxupbsjMuvd5eA_aTfF89lrXL8KivDeLqMLpQBspdti3wNmH2uLV7wCBydZiigJGFAp8QSZsDLIlRmO3HAGPigXg?key=gCOMcS62Q1j5QOuIVXrNws2D" alt="" width="563"><figcaption></figcaption></figure>

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