Scene Packaging & Optimization
Tips for packaging and optimizing scenes for large-scale renders
🔷 Cinema 4D (Octane or Redshift)
Use the C4D Wizard Plugin (inside Cinema 4D):
Checks for missing textures and non localized links
Identifies uncached objects
Flags unsupported plugins
Preps ZIP file automatically
Can publish files directly to the Manager App with API Access without the need to ZIP
Drag the ZIP into the Manager App for seamless submission

🔷 Octane Standalone
Export your scene as an ORBX file.
Submit via Manager App, WebApp, or through Octane Standalone.
Caution: ORBX files bake all geometry and animations into a single heavy package, similar to Alembic caches. For highly dynamic scenes, prefer C4D methods if possible.
🔷 Blender (Cycles)
Pack your Blender project into a ZIP.
Submit via WebApp ONLY.
Manager App currently does not support Blender.
Scene Optimization Tips
Reduce unnecessary geometry.
Use optimized texture resolutions.
Bake dynamics/particles when possible.
Remove unused assets and hidden geometry.
Set correct frame range and output format.
Verify your render samples balance noise and efficiency.
Do a test render of a few frames on the network
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