# Workflow Recommendations

### The Manager App & API

* Use **Presets** in the Manager App to streamline job submissions:
* Build from completed jobs or predefine custom setups per job

Please see detailed information about the Manager App here

{% embed url="<https://know.rendernetwork.com/getting-started/using-the-render-network-manager-app-and-render-network-api>" %}

### Using Differential Uploading

The Render Network uses **Differential Upload** to save time:

* On your first upload, all assets are uploaded normally.
* On future submissions using unchanged assets, the network only uploads differences.
* This drastically speeds up subsequent job submissions.

**Using the Manager App automatically enables Differential Upload.** WebApp supports it as well.

![](/files/Dm7ODb3vJTTwjcmTqk8g)

Here is a guide to using Differential Uploading from Octane Standalone.

{% embed url="<https://know.rendernetwork.com/getting-started/render-network-tutorials/using-renders-differential-uploading-from-octane-standalone>" %}

#### Using Render Network Cloud Storage

{% embed url="<https://know.rendernetwork.com/getting-started/how-to-get-started/downloading-directly-to-cloud-storage-providers>" %}

Massive renders aren’t like sending a Dropbox link to a client for a few JPEGs. An 18K sequence can be hundreds of gigabytes. Uploading, downloading, and re-transferring files between people wastes days if it’s not planned.

* **Why it matters:**\
  Cloud storage networks like **Amazon S3, Dropbox**, or **Google Drive** can act as the bridge between render output and delivery. They let you sync straight from the render network to cloud, or link a local hotfolder that uploads automatically. This means you don’t have to manually babysit transfers every time.<br>
* **What happens if you skip it:**\
  You end up downloading files locally just to re-upload them again for delivery, doubling your transfer time. With files this size, that can mean losing a full day or more — often at the worst possible moment.<br>
* **How to address it:**\
  Set up cloud storage in advance. Point your render outputs to a hot folder that syncs to the cloud. Once the frames land, the other party can start pulling them down immediately - even while new frames are still uploading. This simple workflow saves hours and avoids delivery delays.


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